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21. The probelm with ganging up - in Crime and Punishment [original thread]
Edited by: Christopher Dalran on 19/07/2007 20:36:31 Simply dont gang with people not in your corp, its never even necessary unless you want to split rat bounty, loot canisters, or engage in coordinate gang combat. If someone asks for assista...
- by Christopher Dalran - at 2007.07.19 20:35:00
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22. New Feature Idea: Dummy Bombs - in Player Features and Ideas Discussion [original thread]
Edited by: Christopher Dalran on 19/07/2007 20:25:17 Add an Advanced Bomb Deoployment skill, Add t2 Bomb Launchers. Effect of Advanced Bomb deployment is +1 decoy launched from cargo bay (much easier than coding 2 ammo types loaded at the sam...
- by Christopher Dalran - at 2007.07.19 20:25:00
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23. T2 BS ideas - in Player Features and Ideas Discussion [original thread]
Heres my idea for T2 Battleships - Employs a special jump portal generator capable of transporting a limited number of Battlecruiser Class ships or smaller a limited distance without the need to lock on to a cyno field. Unfortunatly the exit loca...
- by Christopher Dalran - at 2007.07.19 20:17:00
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24. Encryption Methods drops - in Missions & Complexes [original thread]
Edited by: Christopher Dalran on 19/07/2007 19:18:21 Magnetometric (arcSal sites) = skillbooks Radar = Datacores, interface bpc's, interface mats. There is atleast 1 static site for each skillbook, I dont remember where they are but everyone ...
- by Christopher Dalran - at 2007.07.19 19:16:00
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25. sooo why no armor repair AMP? - in Ships and Modules [original thread]
I believe that Armor tanking + ew > Shield tanking + damage mods. This is of course only for pvp since rats are immune to ew. ------------------------------- C.D's Formula for success ------------------------------- Credit Card = Game Time Car...
- by Christopher Dalran - at 2007.07.19 17:47:00
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26. can a brutix be a cheap gang sniper - in Ships and Modules [original thread]
Unfortunatly we dont get a sniping type Battlecruiser (gallente), both get a tanking bonus and both get a damage bonus (one with drone, one with hybrids). If you realy realy want to make a gallente snipe BC a Myrm with Sentry drones would probab...
- by Christopher Dalran - at 2007.07.19 17:23:00
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27. declining a mission - in Missions & Complexes [original thread]
They also do not like it if you just let the offer sit and ignore it untill it expires, you lose standing for that too so make sure you decline it if you do not want to do it. ------------------------------- C.D's Formula for success -------------...
- by Christopher Dalran - at 2007.07.18 20:54:00
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28. myrmidon... where to go from here? - in Ships and Modules [original thread]
It is possible to replenish a Myrms drone compliment mid flight without requiring docking, however it does require taking drone away from other gang members so take them from the people in ships with no drone bonus'. Simply have them launch their...
- by Christopher Dalran - at 2007.07.18 18:53:00
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29. Suicidal Catalyst - PvP - in Ships and Modules [original thread]
Originally by: CrimsonSky Originally by: Christopher Dalran Edited by: Christopher Dalran on 17/07/2007 19:38:43 The only absolutly useless thing I've been able to find in eve is the -5% cpu use on turrents implant. Theres a +5...
- by Christopher Dalran - at 2007.07.17 21:55:00
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30. Rigs and stacknerf - in Ships and Modules [original thread]
Edited by: Christopher Dalran on 17/07/2007 21:42:56 If the attribute is stack nerfed when using a module it is stack nerfed when using a rig, the reverse is also true. Atleast this is what is sopposed to happen, no guarante that is what is ac...
- by Christopher Dalran - at 2007.07.17 21:42:00
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31. Epic Moa - in Ships and Modules [original thread]
Best fun I ever had in a tourney was in a Malus, granted I didnt kill anyone and It ended in a stale mate with 2 people flying around not shooting but hey I didnt lose :) ------------------------------- C.D's Formula for success ------------------...
- by Christopher Dalran - at 2007.07.17 21:32:00
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32. Removing Microwarp Drives - in Ships and Modules [original thread]
Originally by: Nos Klo I have been thinking about caldari ships in PvP and PvE as I tend to do all too often and I got a idea - remove Microwarp Drives! (from ships only though) Just out of general curiosity, what is there other than ...
- by Christopher Dalran - at 2007.07.17 21:20:00
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33. Petition - Exploration in drone regions please. - in Missions & Complexes [original thread]
Please reply /signed if your in drone regions and are getting sick and tired of only having Grav/Unknown sites that arent worth the probes you spent to find them (Officer spawns in unknowns?, try some BS with 25% more alloys) while everyone else g...
- by Christopher Dalran - at 2007.07.17 20:18:00
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34. Exploration reward rant - in Missions & Complexes [original thread]
Edited by: Christopher Dalran on 17/07/2007 20:13:16 Edited by: Christopher Dalran on 17/07/2007 20:12:47 Originally by: Fakespace Mining Sites: -In deep 0.0? you gotta be kidding... -As we cant get any better ore the thats alread...
- by Christopher Dalran - at 2007.07.17 20:10:00
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35. WTF is up with exploration? - in Missions & Complexes [original thread]
Edited by: Christopher Dalran on 17/07/2007 20:06:18 At radar sites its not guaranteed that cans will have something in them, sometimes they do, sometimes they dont, sometimes they contain 30 rats. Found some Radar sites with nothing in the ca...
- by Christopher Dalran - at 2007.07.17 20:05:00
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36. Suicidal Catalyst - PvP - in Ships and Modules [original thread]
Edited by: Christopher Dalran on 17/07/2007 19:38:43 The only absolutly useless thing I've been able to find in eve is the -5% cpu use on turrents implant. Theres a +5% total cpu implant that costs exactly the same price and goes in the same i...
- by Christopher Dalran - at 2007.07.17 19:38:00
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37. Log ships should be able to see a remote ships cap - in Ships and Modules [original thread]
Edited by: Christopher Dalran on 17/07/2007 19:26:53 Good idea and i like it. However in the mean time to make things easier on the logistics pilot try and get your gang to use the 3 button on the bottom of the gang window (need cap/shield/arm...
- by Christopher Dalran - at 2007.07.17 19:26:00
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38. rigging a scythe for ninja mining in low sec - in Ships and Modules [original thread]
Edited by: Christopher Dalran on 17/07/2007 19:19:51 About hidden belts, they used to be great places to mine at because they were deadspace locations. Because they were deadspace locations they were: 1)Extremely difficult to scan people do...
- by Christopher Dalran - at 2007.07.17 19:17:00
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39. Suicidal Catalyst - PvP - in Ships and Modules [original thread]
Edited by: Christopher Dalran on 17/07/2007 19:00:53 I've alwayse felt destroyers were so great because of their phenominal range bonus which lets them hammer their targets from well outside of range. In this regards destroyers make excelent a...
- by Christopher Dalran - at 2007.07.17 18:59:00
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40. Advice please: which ship to get next? - in Ships and Modules [original thread]
Ok i STRONGLY suggest that you do lvl 2 mission in a destroyer, preferably with t2 railguns (you will need some skills but dont worry, t2 small anything is extremely easy to skill for). Give it an AB, small rep, DCU, and a bunch of 150mm railguns ...
- by Christopher Dalran - at 2007.07.17 14:34:00
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